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MXGP  24:  THE  OFFICIAL  GAME

Artefacts Studio - Internship

  • 6 months - 2023 / 2024

  • Associate producer QA -> Associate producer

Mission Objectives

  • Restructure and organize the QA department.

  • Manage and monitor bug tracking databases (Mantis, JIRA, Redmine).

  • Improve communication between QA, producers, and stakeholders.

  • Contribute to project coordination (MXGP24) and gradually take on responsibilities as an associate producer.

Bug Database Management

  • Ensured ticket quality and prioritization (especially high/critical issues).

  • Fully migrated the bug database from Mantis to Redmine.

  • Built custom filters in JIRA to improve tracking and visibility.

  • Acted as the main point of contact for external QA teams (via Discord).

Internal & External Playtests

  • Planned and executed playtest sessions (logistics, Google Forms feedback, reporting).

  • Two formats:

    • Internal team playtests – for holistic project visibility and feedback.

    • Cross-team internal playtests – for objective feedback and expert suggestions.

  • Coordinated multiplayer playtests with the client, including devkit setup and bug reporting.

Documentation & Reporting

  • Wrote and archived meeting and playtest reports on project wikis.

  • Created weekly build notes summarizing tasks completed and known issues for external QA.

  • Built timeline visuals for upcoming patches and milestones to guide the team.

Build Deployment

  • Handled build compilation via TeamCity, internal testing, and deployment on Steamworks.

  • Coordinated build deliveries (with proper documentation) to QA and publishers.

  • Gained knowledge on submission processes for Steam and Xbox (branches & sandboxes)

Licensing

  • Verified licensed assets (helmets, gear, bikes, branding) met client expectations.

  • Checked elements directly in the KT Engine, captured screenshots, and submitted visual proofs to the client via Google Drive.

Team Management & Coordination

  • Ran daily and lead-only stand-ups to streamline communication and project updates.

  • Scheduled and organized ad-hoc meetings based on project needs (QA or cross-functional topics).

  • Took on a coordination role during producer absences.

Client Relations & External Coordination

  • Represented the studio during weekly production meetings with the publisher.

  • Provided clear, reassuring communication to the client, balancing transparency with caution.

  • Maintained ongoing discussions with external QA and the publisher via Slack, Discord, and email.

  • Became a key link between stakeholders, producers, and the development team.

Skills & Tools Developed

  • Project coordination & team management (Agile mindset, milestone tracking).

  • Cross-team communication, conflict resolution, and meeting facilitation.

  • QA tools expertise: JIRA, Mantis, Redmine.

  • Deep understanding of bug lifecycle, regression testing, build processes.

Laurie GUINAND
Junior Project Manager

© 2025 par Laurie GUINAND Project Manager Portfolio. Créé avec Wix.com

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