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WIP

CUISTORY (PFE)

DATE & DURATION:

January to May 2024 - 5 months

TEAM SIZE:

16 people - 9 game designer & 7 game artists

MY ROLE:

Project manager

OBJECTIVES:

This is the final project of my four years at Game Sup. The aim was to create a vertical slice of the game concept developed last year as part of the end-of-year project: Cuistory.

GENRE:

Adventure cooking

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MY WORK

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WORK PREVIEW:

MY  TASKS:

  • Organize dailys (15 minutes every morning to give a general overview of tasks done and to be done + identify problems encountered to find solutions together).

  • Establish the macro schedule according to the milestones imposed with Google Sheet using an adapted AGILE method, then, in the beta phase, readapt the milestones using the Gates method combined with a gantt chart adapted to my needs and those of the project.

  • Establish the micro schedule using Click up to identify tasks to be done and prioritize them with the rest of the team, mainly with the leads.

  • During the alpha and beta phases, regularly readjust the game artists' schedule using Google Sheet.

  • Negotiate milestones with teachers.

  • Calculate man-month costs for the project

  • Develop tools & methods to facilitate organization of team members (e.g. list assets in a clear and structured way (see screenshot on the right).

  • Estimate total project cost

FULL DOCUMENT:

Click to see full budget document !

Video is coming !

  • WIP

OBSTACLES:

PROJECT DETAILS

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FULL DOCUMENT

Click to see the Game Presentation Document !

GENERAL INFORMATIONS

  • Genre:

  • Player mode:

  • Camera:

  • Plateform:

​​

  • Target:

Adventure cooking

Solo

Third Person top down

PC / Console

Animal crossing fans ; investigation games fans ; Casual Gamers ; Cooking games fans ; Young adults (20-35 years old)

GAME DESIGNERS

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Léo CUSSERNE

Junior Technical Designer

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Néo GRAPIN

Junior Technical Designer

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Jean-Baptiste LOUIS

Junior Technical Designer

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Alexis COSTAZ

Junior Level Designer

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Noah HASSAN HAJI

Junior Level Designer

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Vincent VOILLOT

Junior Level Designer

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Hervé CHEVALLIER

Junior System Designer

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Kim CYSIQUE

Junior Narrative Designer

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GAME ARTISTS

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Mélissa LE

Junior Level Artist

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Nicolas SCHAERLY

Junior Environmental Artist

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Emma LAFAY

Junior Character Artist

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Janelle NOEL

Junior Environment Artist

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Clémentine THIBAUD

Junior Environmental Artist

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Gabin LEYGNIER

Junior VFX Artist

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Sao My MOREL

Junior Environmental Artist

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TEAM

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